

Wave 49+: Increasing numbers of G03LM Mk2(s) and G03LM Mk1(s), only A.T.P soldats.Wave 36: Three G03LM Mk1s, along with A.T.P.Wave 34: Introduces machine guns, only one of which at first.Wave 31-35: No agents A.T.P engineers and soldats only, soldat to engineer ratio goes up steadily, in some hacked versions Riot Guards appear.Wave 29-30: Many A.T.P engineers and soldats, few agents.Wave 28: Introduces rifles, however in small numbers at first.Wave 24: Two G03LM Mk1s in addition to 49 enemy units.NOTE: AAHW Unit Count unknown after Wave 24.

Engineer to agent ratio increases steadily. Wave 13-16: Introduces use of more advanced weaponry like SMGs and shotguns.Wave 12: First G03LM Mk1 (These appear every 12 waves until Wave 36) in addition to 41 AAHW Units.Wave 7-11: Similar ratio of agents to grunts, but 41 AAHW Units including one A.T.P.engineer, appearing at the end of the wave. One of the 33 AAHW Units will be an A.T.P. Wave 3-4: Mostly grunts, one agent, mostly pistols, some melee.Wave 2: Introduces enemies with pistols.Wave 1: Grunts, hand-to-hand combat, grunts armed with melee weapons appear near the end.Enemies still come in waves as before but objectives vary.Īs of Version 1.5, the wave system is structured like this There is no limit to what level can be reached.Īrena is planned for Project Nexus 2, albeit with a more open-world twist and no ties to the original arena. Each stat and skill has a maximum at 30 points. After every 5 points that are spent on a certain stat or skill, a perk is unlocked. Stats enhance your combat, whilst skills increase your efficiency with certain weapons.

When you level up, you are given 3 skill points and 3 stat points to spend. There is no limit to what wave can be reached. You will also lose the weapon you were carrying, but you will retain your armor and secondary weapon (if you have one). If you die during a wave, the next time you enter the arena you will start over at Wave 1.

Using this cash you can purchase weapons, gear, and hire squadmates. Players can also hire squadmates to fight alongside them in the arena.Įach time you complete a wave (or die) you will earn a set amount of cash and experience based on your performance. Stats, weapons, and equipment can be upgraded and bought as you level up your character in the Gear Shop. Arena Combat Mode is a game mode where you play as Subject 1v02P_6, your own unique, customizable character and play through the Nexus Training Program.
